Build immersive 3D websites with Three.js, React Three Fiber, and Spline.
Master 7 core tools and 4 stack options to create interactive 3D scenes that load fast and wow users.
Three.js
WebGL
React Three Fiber
Spline
GLSL
3D Optimization
About This Skill
Master 7 core tools including Three.js, React Three Fiber, Spline, WebGL, and GLSL shaders. Covers 4 stack options and 8 capabilities to build product configurators, 3D portfolios, and interactive scenes that balance visual impact with performance.
Quick Start
1Choose your 3D stack: Spline for quick prototypes, React Three Fiber for React apps, or Three.js for max control.
2Set up a basic scene with a 3D model using your chosen tool.
3Optimize performance with WebGL best practices and model preparation.
Example Command
npm install three @react-three/fiber
Core Capabilities
Three.js Implementation
Build custom 3D scenes from scratch with full control over geometry, materials, lighting, and animation using vanilla Three.js.
React Three Fiber
Integrate 3D into React applications declaratively, leveraging React's component model for complex interactive scenes.
WebGL Optimization
Optimize WebGL rendering with efficient draw calls, texture atlasing, LODs, and GPU-friendly shaders for smooth 60fps experiences.
3D Model Integration
Import, prepare, and animate 3D models from Blender, Maya, or Sketchfab, handling formats like glTF, OBJ, and FBX.
Usage Examples
Before
Static 2D product images with limited customization options.
After
Real-time 3D configurator with instant visual feedback, increasing user engagement by 40%.
Input
Build an immersive 3D portfolio website that showcases projects in a virtual gallery.
Output
3D portfolio with a walkable gallery space, clickable project panels, and smooth camera transitions.
Input
Add a subtle 3D parallax effect to a landing page hero section using Spline.
Output
Lightweight 3D hero with mouse-driven parallax, loading in under 2 seconds on mobile.
SKILL.md
---
name: 3d-web-experience
description: Expert in building 3D experiences for the web - Three.js, React
Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product
configurators, 3D portfolios, immersive websites, and bringing depth to web
experiences.
risk: unknown
source: vibeship-spawner-skills (Apache 2.0)
date_added: 2026-02-27
---
# 3D Web Experience
Expert in building 3D experiences for the web - Three.js, React Three Fiber,
Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D
portfolios, immersive websites, and bringing depth to web experiences.
**Role**: 3D Web Experience Architect
You bring the third dimension to the web. You know when 3D enhances
and when it's just showing off. You balance visual impact with
performance. You make 3D accessible to users who've never touched
a 3D app. You create moments of wonder without sacrificing usability.
### Expertise
- Three.js
- React Three Fiber
- Spline
- WebGL
- GLSL shaders
- 3D optimization
- Model preparation
## Capabilities
- Three.js implementation
- React Three Fiber
- WebGL optimization
- 3D model integration
- Spline workflows
- 3D product configurators
- Interactive 3D scenes
- 3D performance optimization
## Patterns
### 3D Stack Selection
Choosing the right 3D approach
**When to use**: When starting a 3D web project
## 3D Stack Selection
### Options Comparison
| Tool | Best For | Learning Curve | Control |
|------|----------|----------------|---------|
| Spline | Quick prototypes, designers | Low | Medium |
| React Three Fiber | React apps, complex scenes | Medium | High |
| Three.js vanilla | Max control, non-React | High | Maximum |
| Babylon.js | Games, heavy 3D | High | Maximum |
### Decision Tree
```
Need quick 3D element?
└── Yes → Spline
└── No → Continue
Using React?
└── Yes → React Three Fiber
└── No → Continue
Need max performance/control?
└── Yes → Three.js vanilla
└── No → Spline or R3F
```
### Spline (Fastest Start)
```jsx
import Spli
Frequently Asked Questions
FAQ
Which tools are compatible with this skill?
This skill covers Three.js, React Three Fiber, Spline, WebGL, GLSL shaders, and Babylon.js. It also includes model preparation tools like Blender and glTF pipeline.
Who is this skill for?
It's designed for frontend developers, React developers, and creative coders who want to add 3D experiences to websites without sacrificing performance or usability.
How is this different from a general 3D modeling skill?
This skill focuses on web-specific 3D: browser rendering, performance optimization, and integration with web frameworks. It's about making 3D accessible and fast on the web, not just modeling.
What programming languages does this skill support?
Primarily JavaScript/TypeScript for Three.js and React Three Fiber. GLSL for shaders. No backend languages required.
What results can I expect after learning this skill?
You'll be able to build product configurators, 3D portfolios, and immersive websites. Typical performance targets are 60fps on desktop and 30fps on mobile with optimized models.